Showing posts with label productions. Show all posts
Showing posts with label productions. Show all posts

Saturday, April 19, 2014

Idle Rogue Productions: Le Cirque de Nuit


What a wondrous journey Le Cirque de Nuit has been! In small but complex steps, this notion made it's way to me, from my first rudimentary attempt to combine circus and neo-burlesque, to the strangely rare gift of a book voucher serendipitously arriving at the same time as a new and clever friend, who recommended The Night Circus, by Erin Morgenstern. The book was a cute and quick read, but the striking imagery of a monochromatic Victorian Circus stayed with me throughout the remainder of The Very Bad Year that was 2013.

Many things failed in 2013, and others were fatally wounded. Projects that should have been meteoric failed to launch, people who should have felt beloved did not, the fog of many unhappinesses clung to me wherever I rode, but as the year ended I dreamed of a black and white steampunk circus, and when I woke, the idea stayed luminous; by December the dream was a plan, and it strengthened and consolidated throughout the first months of 2014.

Le Cirque de Nuit demanded all the time it needed. We thought we'd be performing it in January, February at the latest, but it was April before everything was in place. In that time, Gloriana Maertens built an enchanting environment that was an inspiration to everyone who saw it; Arrehn Oberlander joined the project with a formidable skillset and enough will to see this project through to a higher level. The two of them gave me toys that weren't even whispers in my dreams, and they polished and refined them as we watched the various other elements fall together around this charmed endeavour.

We called for auditions, and warned hopeful candidates that we intended to edit their work to get it to a higher standard than anyone had seen before. And one by one the candidates brought us intricate, beautifully realised acts that required nothing from us but our delight. Stars from all over the grid came willingly to work with us, hard-working, gifted performers who agreed time and again to rehearse with us, to meet with Arrehn, to learn new tools and new ways of performing. Not once was there a tantrum or a rift: everyone who joined this project brought with them goodwill and diligence, and sustained it even when they weren't quite sure of the vision. I am so grateful to you all for staying with me, for trusting in the concept and in our ability to make it real.

Two days before the April 6th premiere, we held a "teaser" preview for SL media, and as they reacted, we knew it was really, truly the spellbinding achievement we suspected it could be. Opening night audiences were rapturous, with the sim filling at both performances within minutes and people left outside the sime clamouring for a chance to see it.

Tonight we perform it again, two more times, in hopes of satiating some of the demand. Is it my magnum opus? Is it that one lucky time when everything fell into place? Is it the beginning of a SLifetime of producing totally immersive, high-quality original entertainment? Is it enough, just one time, to wash the taste of ash from my mouth?

Le Cirque de Nuit is a dance entertainment production set in a black-and-white steampunk circus, and will be performed to audiences on the Idle Rogue sim in Second Life at 7pm and 10pm on Saturday, April 19th. It features original performances by 13 professional dancers from around Second Life, as well as art installation interludes in a 90-minute production.Seats are limited to ensure a high-quality production, so the sim will be reset an hour before each performance. Audiences are advised to arrive early, seat their avatar and remove all unnecessary scripts and devices to assist the performance.
An Idle Rogue Production.

Sunday, March 23, 2014

Burnal Equinox Festival in Second Life - March 28-30, 2014

"At a time far into our future, the earth has been devastated by a multitude of plagues. Harsh climate change, pollution, famine and war.
One of the last inhabitable areas left on the earth is the playa. Toxic fumes cover the ground and rise to 100 meters. The only safe living
environment is above the toxic levels because the playa winds help purify the air at this altitude. Passing through this toxic zone is possible but long term exposure can be fatal.
One redeeming factor of the toxin is that when it is captured, placed into a balloon and mixed with the correct proportion of playa dust, it takes
on the form of a very powerful lighter than air gas. A single 5 meter balloon can lift 1000’s of pounds into the air. The gaseous concoction has been fondly named Fairy Dust.
Modern manufacturing no longer exists. Everyday items are scavenged from the remains of abandoned buildings. Humans have had to learn to survive by creating with their own hands. They build platforms supported by balloons filled with Fairy Dust. These floating platforms are the hosts for a new civilization above the ground. The citizens of this floating city commute by building lighter than air vehicles. They are powered by whatever means can be found and lifted into the air by balloons filled with the Fairy Dust.

Every Spring the residents of this community celebrate a renewal of life. Balloons have been the savior of this city. Residents design and decorate their lifting balloons as part of the Equinox celebration. This tradition has been carried down from their ancestors from when the earth was plentiful. They celebrate this event in hopes that the earth will renew itself. They celebrate the clean air that still exists high in the clouds. They celebrate their existence on earth, as different as it might be from their ancestors, They are ALIVE!"


Guerilla Burlesque is delighted to be performing at the Burnal Equinox Festival on Sunday March 30th, 2014. We will make two appearances:
  • At 6pm - Come and see Mr Timeless and The Pale Hypnotic, a massively popular collaboration with sound by Deepsky Timeless and vision by Guerilla Burlesque. It's a post-apocalyptic medicine show featuring all the beauty and drama of your dystopian dreams
  • At 10pm - Guerilla Burlesque's very popular revue lights up the Burnal Equinox festival, with a celebration of the triumph and tragedy of the human race
Travel to the Burn2 Burnal Equinox Festival in Second Life
and you can join the facebook group for information about the other installations and events in this festival. 

Friday, December 20, 2013

2013 Retrospective

Merry Christmas everyone, my very best wishes to you, that you will find time for play and for love and especially for creativity (however you enjoy it) in these busy days. Spend time with people you adore, and please adore yourself, for without you, you have nothing. It's hard to do, believe me, no-one knows like I do, but if you think about what being loved should feel like, and do it for yourself, you cannot really lose, right?

2013 opened with the flurry of the Dance Queens awards. I wanted us to win. I wanted me to win. I wanted that recognition, from our peers and for the entire grid. I wanted to say "winner of the 2013 Dance Queens Award for ..." in our promo. I wanted my dancers to see what they have become.

It seems a little hollow, now, and not just because it got white-anted by bitterness. Guerilla Burlesque is a phenomenon, it fills the house at every show. It pleases audiences who see it, and it draws the best talent on the grid to be part of it. It inspires great loyalty in it's fans. There really aren't any awards that match that feeling of watching a dancer take a concept through to completion, or watching a team combine together like fine machinery. I am ever-lastingly proud of Guerilla Burlesque. I know I am not universally admired, and this troupe lost many dancers it would have been nice to keep; nevertheless, those who have stayed all display characteristics I find to be the best of human nature. They are diligent, warm-hearted, sensitive, open, smart, giving and immensely creative. It is an honour, truly, to breathe the air they breathe.

I wonder how many of you, who thought you would struggle to find a place as the team shifted and changed, think back through the year and see just how close we've all become. Guerilla Burlesque is a force of nature, baby, and I thank you if you are someone who's hung on for the full ride.

Losing the luxurious privilege of owning a whole sim was very hard, and I miss the unlimited potential. But Idle Rogue will always survive, in some form, and I am still, always, so grateful to Cait for giving me the playground of my dreams.

My inter-personal skills remain a bit of a worry, but I am working on it, and I know I have made some major progress this year. That said, there are times when the malice I draw baffles me. One person, and one person only, gets the unedited version of chry, and I will admit he finds it very hard going. The rest, including those malcontents who think I have or had something they deserve, are making shit up. It's more annoying than anything. I did a great job in difficult circumstances, and it won't be done as well now that I am not doing it any more. Other than that I am at ease. I try to give my best, in everything I do. But I am not everyone's cuppa tea, as we say in the antipodes.

It's no secret I spent way too much time in Guild Wars 2 this year. I love it, though Burn2 broke it's grip on me a little; it's also true to say that I once felt I was becoming part of the community there, and I no longer feel this way, which made playing the game more optional than it had been. I really only like World vs World, and my partner likes many other aspects of the game. That means, in a practical sense, that I just don't go there as much.

Let's not forget, after four very long and humbling years, I finally got a real job, and there's no doubt in my mind that just that fact has made a huge difference to my attitude to everything around me right now.

As the year draws to a close, I am busy, in both lives, and I don't have the time to dwell on things that are re-shaping right now. I am very very excited about Le Cirque de Nuit, a project that will take the next several weeks to pull together, but which I hope to turn into one of the most successful, cutting edge collaborations of 2014. I am also delighted and honoured by the calibre of the people who have lately expressed interested in projects we are working on. I am stimulated by the possibilities ahead of us all.

Chill the champers, babies, let's ring it in, I'm keen to get going on it :-)

Sunday, November 3, 2013

Burned for life

I'd always wanted to have a camp at the virtual Burning Man Festival, certainly after I learned of the Metaharpers and their camp, but all the way along. The festival idea is not a new one for me, most people know Idle Rogue's live music stages are designed to emulate outdoor festival stages. I have a long history of outdoor concerts and bike runs in my real life, to me it's the Australian Way.

In real life there's a good chance I'd avoid the Burning Man Festival. I don't actually care much for the heat, and it sure looks hot out there. Interestingly, the virtual festival coincided with local heatwaves and fires, so I didn't really escape by going virtual; but I enjoy that juxtaposition of the two environments, it makes the immersion more savoury.

Make no mistake, it is expensive to go to Burn 2. The parcel we procured through the generous donations of Idle Rogue supporters cost 12000 linden dollars - $48USD. For that we got a 1024m² parcel with 468 prims for roughly six weeks. The event itself runs for a week, and it runs on the same principles as the rl festival. There are no tips or other income. So that $48 bucks is spent for love.

But oh, Burn! How I loved you!

chry goes feral


The Idle Rogue community has been in a kind of recess, for one reason and another. The downsize meant we had to fore go the housing and the new resident program. The community has been languishing anyway while I licked my wounds by falling in love with another game. It's my belief that successful venues consist of a nucleus around which a wider community are loosely gathered. Those things are still very much part of Idle Rogue, and we wouldn't be who we are without Chewie, Jess, Di and Shippy. But some faces are gone, the flavour has changed, and we are in a form of stasis.

For me, the Burn2 project was a return, of sorts, to Second Life. I have spent more time there over the past month than I have for a long time, indeed, since The Big Ruckus of 2012. And it was good! It was fun!

Shippy's glorious Observation Tower, our home away from home on the playa

I talked to strangers, and watched them fashion beautiful things purely for the enjoyment of passersby. I learned their stories, I listened to them wax about their Burn experiences, their philosophical ideals, the ethics they have developed and how those are shaped by the Burn and by Second Life. I saw passion, I saw real joy, I saw kindness and spiritual generosity. I watched people transformed by their engagement with this virtual environment. I heard people cry at the Temple Burn, I saw them entranced as the man burned.

And then there was my team, Guerilla Burlesque, who grabbed hold of my vision and ran like bandits with it. They made beautiful, thought-provoking performance art and gave it to everyone who was interested to come and watch. They, also, met and engaged strangers, made people welcome and gave them memories. They were generous with their time and thoughtful with their energy. They were endearing, curious and made me full with love and pride.

Dance like everyone is watching


All of it, every bit of it, was the enchanting human at humanity's best. My humble thanks go, in no particular order (well except for first and last, who are first and first), to Thea Dee, GMetal, Meegan Danitz, GarGraVarr Rau, February Jinx, Cool Plasma, Jess Cauld, Gloriana Maertens, Azabella Alamar, Zahra Ethaniel, Huntress Cattaneo, Jordan Reyne, Maeve Branner, BabyPea von Phoenix, Knowledge Tomorrow, Biebi, Aubreya Joszpe, Deb Heron, Chewie Quixote, Tukso Okey, Padula Bing, Pol Arida, Jenna Dirvall, Darkshore, Mulder Watts, Leroy Horton, Mercutio Evanier, Diawa Bellic, Buttermilk Panacek, Eifachfilm Vacirca, Trinity Hunghi, and most especially, forever and always, Shippy.

Sunday, February 24, 2013

"Wolf" Act Part 3 - choreography

omg gah! Did you guys realise this act is due this Friday night? Where did our twenty days go?


I'll never be half the instinctive dancer he is
We are up to choreography - the bit I struggle with hardest. Some people, like my partner, have some kind of photographic memory for the dance animations, and can hotkey the shit out of any musical situation. I have tested Diawa Bellic countless times, and she is always able to find a sequence of dances that will fit the music I have played, within seconds of first hearing it.

 But I can do none of these things.

 Choreography, for me, means setting aside countless hours to test dances against the music. Yes, I listen to the song I am using over and over again through this process. Not many songs make it out the other side with as much favour as they went in.

It should come as no great surprise that I have no real life dance expertise. I am that person who doesn't dance until they're so drunk they should be prevented from dancing. I will dance at home though (which is a good thing, since it's many moons since I got that drunk, and really, a life without dance would be no life at all). I trained in ballet, as a young girl, but unsurprisingly lacked the discipline to do it properly and drifted out of it before I hit high school. I am not the woman who scampers joyfully to belly dance or burlesque classes.

But I know what looks right, and I know how to feel a beat and stick to it, and that's how I do my choreo.

The first stop is always A&M Mocap, and regular readers will know why that is. The first time I went to A&M, I was so besotted I was there for four hours. I am still there for hours, but I must admit it's not the joyous experience it was then. The animators at A&M Mocap have a great sense of theatrical dance, and I think it's important to see and recognise the difference. These dances, as beautiful, emotional and sensual as they are, are not for use in clubs - though A&M have plenty of dances which are - and to my mind, it's similarly true that club dances don't look good on stage.

the advent of mesh has added a new set of hazards for choosing a dance

I'm no  fan of Gor, but I think we professional dancers owe the girls who come to SL to play slaves and concubines a great debt; their active engagement with SL has ensured a legacy of sensual and performance-oriented dance. Some of my very earliest dances and poses come from the Gorean lifestyle.

So based on what we know about my dancing style, we know we need rhythm. The song has a good pace to it, it's looking for fast and big steps ... but I think the story calls for some dignity too. It's the story of the respect and love "wolf mother" inspires. So she won't be prancing, and she won't be rolling around on the floor. But you knew I would say that anyway, right?

Each time I do a new act, I purchase 4 new dances. A dance animation is usually around 26 seconds, and a song is roughly four minutes long. So I buy four new dances when it makes sense, and use between 2 and 4 that I already own.

You can't really say this too many times, so here's my PSA for the day: Do NOT buy trans/no copy animations. Yes, they can be as much as 200L cheaper. But you only have to lose your hud one time to realise your investment was pitifully inadequate. We know 4 new dances will cost 400L each. That's 1600L, for those playing at home. A Guerilla Burlesque dancer will earn 700-1000L in a Friday night show. My second PSA for the day - do not go into professional dancing thinking it will make money.

Suddenly it's midnight, and I have bought four dances - Thought You Knew, Spring Jive, The Arrival and Aziza, all from A&M. I'm sleepy, I have to stop now, but I'd wanted to have a look at Henmations and My-Animation too. I like Henmations dances very much. I am less impressed with My-Animation, but I love their AO stuff so much I will use any excuse to go by and see what's new. And sometimes it's a great dance :-D.

I caught a break, in that no-one else is ready for Sunday night rehearsal either. We'll reschedule to Wednesday, which wreaks havoc on my other jobs, but buys me a little more time to pull this act out of my head and onto the stage.


Tuesday, November 20, 2012

Chry's interview with Gem Karas from the Australian Trader

One of the most inspiring and talented people I have met in SecondLife has to be Chryblnd Scribe, a tireless and enthusiastic worker for her group Idle Rogue and Second Life in general. Her infectious personality seems to inspire other to give of their best.
Caught up with Chry this week to find out a little more about what makes her tick!

Gem: What was your first impressions when discovering SL?

Chry: Heh ... like so many of us, I rezzed on the Pond Estates, and was bumbling around, more than a little out of my depth, when Parky Lane dropped out of the sky looking all kinds of glamorous, and helped me find my way from orientation into the game lol. I have never lost that sense of wonder, that instant bonding as I learned I could create things, put things together that were really beautiful, and meet other people who have this same (sometimes untapped) creative streak in them, that SL lets loose.
Gem: To us you seem to be a woman of many facets, are there parallels in Rl?
Chry: It is my profound belief that, if you allow it, SL simply distills and underscores who you are as a real person. And you will know who you are, what moves and motivates you, and what you wish you could change, if you pay attention to the choices you make in your Second Life. There are many things it turns out I am, in RL, that I didn't really recognise until they wove themselves through the ether.
Gem: What was your Inspiration behind Idle rogue?
Chry: I was raised by people who lived the philosophy that you get out and create the community you want to be part of, and that is all that I wanted Idle Rogue to be. A community where like-minded people could come and be who they are. Idle Rogue grew organically. I'm a little bit alternative, so it's a little bit alternative. The people who enjoy it best are people who have similar interests to mine, and they are who makes it strong. Idle Rogue is the community I always wanted to live in.
Gem: Have you had any disapointments?
Chry: Of course! We are dealing with humans, and I am relentlessly human myself. I've had painful personal losses that I still struggle to accept. I will say, though, that my biggest disappointment, and this is true for many committed SLers, I think, is that SL remains a misunderstood "fringe" medium. We all, to a more or less degree, treat it like our dirty little secret, and perpetuate the notion that there's something not-quite-right about having a virtual life, when in fact, having a virtual life allows us to explore, trust, create, love, in a way many people will NEVER get from their real life.
Gem: Your greatest highlights are?
Chry: My greatest moments have come from times when I see my friends and family pull together. There are times on Idle Rogue, or with Guerilla Burlesque, or when a group of Idle Rogues travel to an outside event, when I am just bursting with joy to part of such a diverse, engaged and clever group of people. They make friends wherever they go, they get involved with things on the grid, they're people who do, and they do it without bullshit or drama. An Idle Rogue is never alone, and that's actually a pretty awesome thing.
I often say that everything I do, I do for Idle Rogue. The highlight is and always has been that Idle Rogue is worth it.
Gem: Where to now for Chryblnd Scribe?
Chry: Honestly? I have no clue. I am flattered to be offered marvelous opportunities almost constantly. And I am lucky to have the time to be able to accept some of them, though the unadorned truth is that I badly need real life work.
All I really do, in everything I do, is look for ways to help my friends live the kind of Second Life they want. I manage time and resources in a way that lets them get on with doing the (much cooler) stuff that they do, and by "they" I mean the musicians I work with, the dancers in Guerilla Burlesque, the content creators on Idle Rogue. It turns out that this is a kind of leadership, but it's just so exciting, for me, knowing that if I do my stuff right, they can do their stuff brilliantly. It is most definitely, as anyone will tell you, a work in progress, but I'm getting there!

For the few who have yet to see Guerilla Burlesque (SL), it's a show not to be missed, the talent and professional performers make this a rivetting hour of music and dance.
The key to Chryblnd Scribe's success is simple, good music, good friends, and a different slant on life, she helps open your eyes to what can be.

Story by Gem Karas
Pictures by Whelan Ferraris Australian Trader, November 2012
Dresses: Left - GizzA - Dolly Dress [Lace]
              Right -  salt. summer romance vintage sundress
                           Slink Womens Natural Barefeet (Mesh Rigged) (with thanks to Sho Kyong for her patient help with skin-matching)

Monday, March 15, 2010

The Big Show


Inspiring, exhausting, intimidating, creative, time-consuming, rewarding.Way more good than bad.

Idle Rogue is producing a show. It is my current obsession, so much so that disappointments in other areas of my life are rendered disinteresting. If you're finding yourself a little ignored, sorry, but I'm busy.

It all started when I discovered the singer for my favourite band was launching solo performances. I immediately booked him and he performed following a performance of The Beautiful Freaks Burlesque Circus. The dancers loved him, I've always loved him, and he loved us right back. It seemed a natural progression that we should work together, but the project took months to warm up, because of commitments on both sides.

Bowie Bravin is a prolific and talented musician. He collaborates electronically with musicians across the globe. He is a buoyant and dynamic personality and a pleasure to work with. His voice is an absolute gift, and lucky me, I spend a portion of each day listening to it.

Bowie and Deep Sky Traveler both give an amazing show experience, with lighting, special effects and warm personalities. Beautiful Freaks likes to hand out an experience, too. So the challenge, for us, has been to make a show that looks astonishing and provides a foil for Bowie's talent, but equally, ours.

Enter Slappy Doobie. Friends will know that Slappy is my not only my best friend, but my collaborator, mentor and yes, idol. I have yet to see her fail at achieving something she set out to do. She is a legendary builder and a gifted graphic artist. She brings a wealth of rl experience to every project, and her imagination is completely unconstrained. To Slappy was given the unenviable task of building s stage that would, as a minimum, equal the work Kentarr Vendetta does for Deep Sky Traveler, and, preferable add in features specific to the show we want to present. Did she succeed?

Does she ever fail?